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Post by f0n9 on Jan 27, 2006 12:06:39 GMT -6
Bump the range down. No spells have a 1-km range, and the range of a tech is the range of the weapon used.
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Post by Omio on Jan 27, 2006 12:15:20 GMT -6
I'll severely reduce it. 100m? This wrecks the intention of it though... so if I start when the horde is 5 min. away, I'm dead. guaranteed.. a Zombie can actually travel pretty fast...
The range of the tech is fine - my arms are a little long. the sabre is like 2/3 of a metre. so I don't need to cut the range on that.
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Post by Lloyd Irving on Jan 27, 2006 13:52:46 GMT -6
Hunger and thirst is an issue? Well then, I'll make that edit. Name: *pokes display name - again* Race: Elf Size Category: Medium - 1/2 a foot under an avreage human Weapon: Sharp Sabre Weapon Statistics:Sharp Sabre:Range: 2/3 of a metre. Damage: Medium Accuracy: Very high Damage type: Slash Spells: 1) Ladalto (Comet) Spell statistics:Area of effect: 15 m 2 and max. distance from caster is 1 km 100 m. Casting time: 15 min. Damage: High Rank of spell: Extremely Hard # of uses per day: 1 Techs: Sprial Cyclone: Tech description: I jump, spin and slash as I go up, causing a cyclone as I go up in a spiral. (range of 3m diameter) does about 3 hits for each within area. 1 hit is 25-30 damage at the most. Equipment: Regular clothing. - no added defense or anything special. only 30L of water and maybe 15lbs. of food - enough to let me survive for a month - maybe. Health: 91/109 Wealth: 278g You likes the edit? or a lot more bumping down? I only have one spell and one tech for simplicity - if I added any more, and my guy will be unbelievably strong... I'd be able to wipe out the whole rank by myself. so I need a vulnerability. and this time, it's healing. - no potions and nothing like that, so I won't make a large crowd too easy, but if I have a small group - "It's time to kick some rear" and pretty much yeah... insanity. If I can I would like to help you tweak your char, so it can be pretty powerful and ok to boot, if you don't mind Omio.
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Post by Omio on Jan 27, 2006 14:27:12 GMT -6
no... f0n9 wants me to lower my char., so it's okay...
I thought that the HP was out of 9999, so I used 5000... - man, was I ever a n00b...
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Post by Lloyd Irving on Jan 27, 2006 16:21:10 GMT -6
Ok well Hurry and tweak it, THIS WAR NEEDS TO START. LUCIFER IS HUNGRY.
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Post by Kalphin on Jan 27, 2006 17:40:25 GMT -6
Um.. I try...
Name: Leo Race: Human Size Category: Medium-Small Weapon: No-Dachi Weapon Statistics: –About 2.5 ft reach –Vary Low! –Very High! –Many quick 'smacks' No spells (I figured I'd never use them) Tech: Rapid Sword Smash Tech description: Rapidly smacks the enemy back and forth about 6-7 times. Equipment: Light clothing and a vial of antidote that can cure many forms of poison. Health: 70 Wealth: 100g
Has extremely high agility, and doesn't really on strength for pretty much anything. He makes up for his inablility to take a lot of damage in his ability to dodge most of them. He can also hit enemies many times in a low amount of time.
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Post by f0n9 on Jan 27, 2006 18:43:23 GMT -6
Better. Kal's approved.
Omio, your arm + even a full-meter saber doesn't equal three meters. Your arm is half a meter long, at best. I'll stretch it and give you 2 meters range in all directions, but that's it. Other than that, you're fine.
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Post by Lloyd Irving on Jan 27, 2006 18:50:52 GMT -6
*tick tock tick tock tick tock*
LUCIFER IS HUNGRY FOR SOME KILLING. HURRY HURRY HURRY.
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Post by Aleu on Jan 27, 2006 19:05:28 GMT -6
Tarrasque! I love those things. ^_^
Name: Aleu Wolfe Race: Lupinian Size Category: Medium Weapons: Katana and Naginata Weapon Statistics: (following for each) –Katana –Reach/range : 1.5 feet for a slash, 2 feet for a stab. –Damage : Low –Accuracy : High –Damage type : Slash and Pierce
–Naginata –Reach/range : 3 feet for a slash, 4 feet for a stab. –Damage : Med –Accuracy : Low –Damage type : Slash and Pierce
Spells (if any, preferably none) Spell statistics: –Name : Aqua Benedicta –Area of effect : Small bottle/vial of water –Casting time : Incantation –Damage : None. Creates a container of holy water. –Rank of spell : Easy –# of uses per day : 4
Techs (preferred) Tech description:
Tech #1 : Holy Enchanting. Using one holy water, enchants her weapon with the power to deal increased damage against demons and undead.
Tech #2 : Angel Step. A dash-attack, Aleu moves forward quickly slashes a single enemy. The speed of the attack makes its movement hard to trace, and its damage delt is delayed by three seconds. Can be linked into the end of a Katana Purge
Tech #3 : Einbroch Symphony. A flurry of quick, low damaging swordstrikes leads into a backflip kick which launches the enemy into the air, where they are struck four times with a dashing motion. Another flip strikes the enemy upon the head, hurling them to the ground. If the Katana is equipped, this technique ends with a powerful stomach-stab. If the Naginata is equipped, this technique ends with Aleu stabbing them through the chest, then jumping up and over to flip them once more to strike head-first into the ground. Naginata extension on works on enemies with a size difference of no more than one level.
Tech #4 : Purge. Aleu's only mob control attack, this works differently depending on her equipped weapon.
Katana Version : A spinning leap into the air, the Katana is angled slightly upwards so as to keep enemies from being tossed away by the initial strike. Following the spinning jump, Aleu lands with a short delay before movement is possible. However, Purge can be linked into Angel Step during the cooldown.
Naginata Version : The beginning of the tech begins the same as the Katana Version, although the jump is lower as there is more mass to be carried up (Naginata is about 5 pounds heavier than Katana, also greater area of attack = more enemies going up). However, the delay after the jump can be switched into a sliding attack in which the Naginata is propped up against the ground as she falls, and the handle is used to swing Aleu in a direction, and her slide is powered by gravity. After falling, the Naginata is wrenched free and used to help herself up.
Equipment : Silk robe (armor, adds +1 agi/dex, defense rate is about equal to that of padded armor), Katana (weapon), Naginata (weapon, increased range), 10 vials of holy water. Only the Katana or the Naginata can be carried at one time, they are too heavy to have both with Aleu together. Three day's worth of rations and a canteen also come along. Health: 92 Wealth: 175g
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Post by f0n9 on Jan 27, 2006 19:08:19 GMT -6
Okies. Another on the list.
Just a few left...
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Post by Omio on Jan 28, 2006 11:32:23 GMT -6
*completely kills range and messes character up*
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Post by f0n9 on Jan 29, 2006 18:20:00 GMT -6
I didn't say nerf the character, Omio, just change the range to make more sense. Spells can only be cast within line of sight, and nobody can see a mile away. Sword tricks only affect areas within the range of the weapon, and no sword reaches three meters.
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Post by Aleu on Jan 29, 2006 19:16:46 GMT -6
Zanbato! Lol the most clumsy sword evar.
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Post by f0n9 on Jan 29, 2006 20:17:42 GMT -6
And the zanbatô was not his weapon of choice, or I'd have no problem with it.
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Post by Lloyd Irving on Jan 30, 2006 5:47:26 GMT -6
LOL Zanbato....hence I chose a Buster Blade. YAY LARGE SWORD LARGE RANGE >_<
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